BLINKCADEAI GAME DEVELOPMENT
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Course ADV-630 Stage 6 · Advanced Technical Specializations

Web and Mobile Game Adaptation

Adapt an existing desktop game for browser or Android constraints without losing desktop support.

Course syllabus live 22 syllabus topics
Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.

Adapt an existing desktop game for browser or Android constraints without losing desktop support.

Stage 6 · Advanced Technical SpecializationsSyllabus 22 topics

What you will learn

  • Design responsive multi-input interfaces
  • Meet browser or mobile performance constraints
  • Complete a platform QA matrix

Course syllabus

  1. 01
    Desktop, mobile, and browser constraints
  2. 02
    Designing for different screen sizes
  3. 03
    Responsive interfaces
  4. 04
    Touch input
  5. 05
    Gestures
  6. 06
    Virtual controls
  7. 07
    Safe areas
  8. 08
    Screen orientation
  9. 09
    Mouse and touch coexistence
  10. 10
    Battery and thermal considerations
  11. 11
    Memory budgets
  12. 12
    Asset compression
  13. 13
    Browser input behavior
  14. 14
    Web-export packaging
  15. 15
    Local web testing
  16. 16
    Browser compatibility
  17. 17
    Mobile permissions
  18. 18
    Android export setup
  19. 19
    Install testing
  20. 20
    Adapting an existing desktop game
  21. 21
    Platform-specific settings
  22. 22
    Platform QA matrix
Course projectCross-Platform Adaptation

Course development status

Interactive lessons are in production

Back to Academy

The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.