Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.
Build responsive interfaces and make keyboard, mouse, controller, and accessibility support part of normal production.
Stage 3 · Complete 2D DeveloperSyllabus 26 topics
What you will learn
- Build responsive Control-node layouts
- Create complete menu flows
- Add practical accessibility settings
Course syllabus
- 01
Understanding Control nodes
- 02
Anchors and offsets
- 03
Containers
- 04
Responsive layout
- 05
Labels and rich text
- 06
Buttons
- 07
Sliders
- 08
Check boxes and option controls
- 09
HUD design
- 10
Title screens
- 11
Pause menus
- 12
Settings menus
- 13
Results screens
- 14
Theme Resources
- 15
Fonts
- 16
Theme type variations
- 17
Keyboard navigation
- 18
Controller focus
- 19
Mouse-independent menus
- 20
Text-size controls
- 21
High-contrast options
- 22
Color-independent information
- 23
Reduced-motion options
- 24
Visual alternatives for important sounds
- 25
Accessibility descriptions
- 26
Testing the interface at different resolutions
Course projectComplete Game Interface Suite
Course development status
Interactive lessons are in production
The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.