BLINKCADEAI GAME DEVELOPMENT
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Course GD-001 Stage 0 · Orientation and Setup

Welcome to Game Development

Build a clear mental model of how games are designed, programmed, tested, and completed.

Course syllabus live 6 syllabus topics
Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.

Build a clear mental model of how games are designed, programmed, tested, and completed.

Stage 0 · Orientation and SetupSyllabus 6 topics

What you will learn

  • Explain the parts of a game loop
  • Distinguish prototypes from finished games
  • Write a one-mechanic game brief

Course syllabus

  1. 01
    Welcome to Blinkcade Academy
  2. 02
    What a video game is
  3. 03
    How games are produced
  4. 04
    2D versus 3D development
  5. 05
    Understanding game scope
  6. 06
    Create your first game concept card
Course projectOne-Mechanic Game Brief

Course development status

Interactive lessons are in production

Back to Academy

The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.