Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.
Build data-driven grid puzzles with undo, hints, progression, and rigorous solution testing.
Stage 7 · Genre StudiosSyllabus 14 topics
What you will learn
- Separate puzzle rules from presentation
- Implement undo and level data
- Create and test an original puzzle pack
Course syllabus
- 01
Defining clear puzzle rules
- 02
Separating puzzle state from visuals
- 03
Grid coordinates
- 04
Legal and illegal moves
- 05
Win and failure conditions
- 06
Undo
- 07
Restart
- 08
Level data
- 09
Level selection
- 10
Hint systems
- 11
Teaching mechanics without excessive text
- 12
Creating a puzzle difficulty curve
- 13
Testing for unintended solutions
- 14
Puzzle-pack capstone
Course projectTen-Level Puzzle Pack
Course development status
Interactive lessons are in production
The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.