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Course GEN-730 Stage 7 · Genre Studios

Arcade and Shooter Games: Star Forge

Build a score-driven arcade shooter with waves, power-ups, bosses, feedback, and persistent high scores.

Course syllabus live 14 syllabus topics
Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.

Build a score-driven arcade shooter with waves, power-ups, bosses, feedback, and persistent high scores.

Stage 7 · Genre StudiosSyllabus 14 topics

What you will learn

  • Create arcade movement and shooting
  • Design waves and difficulty escalation
  • Ship a replayable score-attack build

Course syllabus

  1. 01
    Arcade movement
  2. 02
    Shooting
  3. 03
    Projectiles
  4. 04
    Collision and damage
  5. 05
    Enemy formations
  6. 06
    Wave systems
  7. 07
    Scoring
  8. 08
    Multipliers
  9. 09
    Power-ups
  10. 10
    Boss encounters
  11. 11
    Difficulty escalation
  12. 12
    Visual and audio intensity
  13. 13
    High-score persistence
  14. 14
    Arcade release build
Course projectStar Forge Release Build

Course development status

Interactive lessons are in production

Back to Academy

The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.