Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.
Build a small strategy simulation with commands, units, economy, technology, AI decisions, and state persistence.
Stage 7 · Genre StudiosSyllabus 16 topics
What you will learn
- Model turns or simulation ticks
- Create data-driven units and economy
- Design readable information-heavy interfaces
Course syllabus
- 01
Turns versus real-time simulation
- 02
Simulation ticks
- 03
Grid selection
- 04
Unit data
- 05
Commands and orders
- 06
Movement ranges
- 07
Resources
- 08
Production
- 09
Economy
- 10
Construction
- 11
Technology progression
- 12
Opponent decision-making
- 13
Information-heavy interface design
- 14
Saving simulation state
- 15
Balance testing
- 16
Strategy scenario capstone
Course projectFrontier Grid Scenario
Course development status
Interactive lessons are in production
The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.