Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.
Learn the core ideas behind programming without assuming previous coding experience.
Stage 1 · Programming and GDScriptSyllabus 14 topics
What you will learn
- Translate game rules into logical steps
- Use variables, conditions, loops, and functions
- Read and repair simple pseudocode
Course syllabus
- 01
Instructions, order, and algorithms
- 02
Values and data
- 03
Variables as named storage
- 04
Numbers and arithmetic
- 05
Text and strings
- 06
True, false, and comparisons
- 07
Making decisions with conditions
- 08
Repeating work with loops
- 09
Functions and reusable behavior
- 10
Lists and collections
- 11
Objects, properties, and actions
- 12
Events and reactions
- 13
Reading pseudocode
- 14
Finding a mistake in a logical sequence
Course projectAdventurer Logic Lab
Course development status
Interactive lessons are in production
The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.