BLINKCADEAI GAME DEVELOPMENT
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Course PRO-400 Stage 4 · Professional Development Practice

Debugging, Testing, Git, and Reproducible Work

Diagnose failures systematically, create regression checks, and protect work with Git.

Course syllabus live 30 syllabus topics
Complete course syllabus publishedThe full lesson sequence is published below. Interactive lesson production is scheduled as the Academy expands.

Diagnose failures systematically, create regression checks, and protect work with Git.

Stage 4 · Professional Development PracticeSyllabus 30 topics

What you will learn

  • Diagnose parser, runtime, and logic errors
  • Create repeatable test and bug-report workflows
  • Use Git to review and restore changes

Course syllabus

  1. 01
    Parser errors
  2. 02
    Type errors
  3. 03
    Runtime errors
  4. 04
    Logic errors
  5. 05
    Reading the Output panel
  6. 06
    Understanding stack traces
  7. 07
    Breakpoints
  8. 08
    Stepping through code
  9. 09
    Inspecting local variables
  10. 10
    The remote scene tree
  11. 11
    Visible collision shapes
  12. 12
    Visible navigation information
  13. 13
    Debug monitors
  14. 14
    Assertions
  15. 15
    Preconditions and validation
  16. 16
    Designing pure, testable functions
  17. 17
    Creating a test-harness scene
  18. 18
    Regression checklists
  19. 19
    Smoke tests
  20. 20
    Headless project checks
  21. 21
    Writing a reproducible bug report
  22. 22
    Git repositories
  23. 23
    Commits
  24. 24
    Branches
  25. 25
    Merging
  26. 26
    Resolving simple conflicts
  27. 27
    Ignoring generated Godot files
  28. 28
    Release tags
  29. 29
    Restoring a broken version
  30. 30
    Reviewing a change before committing
Course projectBlinkcade Bug Clinic

Course development status

Interactive lessons are in production

Back to Academy

The complete ordered syllabus above is public now. This course will receive browser labs and downloadable project checkpoints in a future content release.