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Calculate a Final Score

Return base score plus bonus, subtract two points for every damage point, and clamp the final result to a minimum of zero.

Tested with: Godot 4.7.2 · Estimated time: 25 minutes

Rule

Final score equals base score plus bonus, minus two points for every damage point. The result cannot be negative.

Your task

Implement the rule inside calculate_final_score().

Verify

  • 100, 25, 5 returns 115.
  • 10, 0, 20 returns 0.

Independent challenge

Add a typed difficulty_multiplier: float parameter and document how rounding should work.

Learning objectives

  • Use typed function parameters and a typed return value.
  • Combine arithmetic operations in a gameplay rule.
  • Prevent a score from dropping below zero.

Interactive Godot Lab

The lab works immediately in browser practice mode. When the isolated runner is connected, the same workspace also performs engine-authoritative Godot checks.

Native Godot project files

Download the starter project  ·  Download the completed reference project