The world of Shredquake

Crown City after dark

Crown City glows all night but wants it quiet. Since spring, a noise curfew called Quiet Hours has kept the arcades on mute and the crews off the streets. One courier bear never got the memo.

The story so far

How the city went quiet

  1. About 150 years ago

    The founding

    Settlers build a port around the bay, and a bell tower on the hill that hums.

  2. About a hundred years ago

    The Midnight Crown

    For a century, the bell in the Crown rang at midnight and the whole city felt it. That was the signal: the Night had begun.

  3. 40 years ago

    Tolly takes the rope

    A young tortoise becomes the Crown’s bell-ringer, just as the arcade boom gives Arcade Row its marquees.

  4. 30 years ago

    Skaters arrive

    Boards hit the Marquee Steps, and crews start forming district by district.

  5. Last spring

    The Wrong Note

    One midnight last spring, the Crown cracked in the middle of its ring. The hill shook, the tower closed, and nobody has heard the bell since.

  6. Last spring

    Quiet Hours begin

    The Commissioner of the Night founded the Hush Patrol, and a noise curfew called Quiet Hours began.

  7. This summer

    The raid on 88.8

    The Hush Patrol raided Crown City’s pirate radio station, DJ Lowkey’s tapes scattered across the districts, and one by one the crews went quiet.

  8. This autumn

    The first Shredquake

    On Arcade Row, a courier bear landed a trick so loud the street answered. That’s where Shredquake begins.

Read the whole story

Codex

Talk like a local

Hype, Crowns, whisper permits: the words Crown City throws at you.

  • Shredquake

    When Hype peaks, slam your board and the street rings back: gold cracks, a shockwave and the drones blasted out of the way.

    In the game At full Hype, press E. For six seconds obstacles shatter, tokens fly to you and your score multiplier jumps.

  • Hype

    The city listening. Land tricks, grinds and close calls, and the windows start lighting up.

    In the game A meter from 0 to 100 that fills with style. Full Hype means you can drop a Shredquake.

  • Quiet Hours

    Crown City’s noise curfew: nothing loud from 10 p.m. to 6 a.m., by order of the Hush Patrol.

    In the game On every poster and billboard, every run.

  • The Gap

    How much noise you’re putting between you and the Hush Patrol.

    In the game Coming soon: how far back the drone is.

  • Tokens

    Arcade tokens, the small change of the Night. Crowds toss them to skaters the way they’d tip a busker.

    In the game Collected along the lines you skate, and spent on cosmetics.

  • Crowns

    Rare commemorative coins, struck with a pinch of crownstone. People stop to look when one rolls past.

    In the game A rare currency. Your first Daily Run finish each day earns one.

  • Daily Run

    Tonight’s route. Every dusk, Honey Express dispatch posts one route, the same for everyone in the city.

    In the game One seeded course a day, the same for every player. The board resets at midnight UTC.

  • Lost mixtapes

    DJ Lowkey’s tapes, scattered across the districts in the raid on 88.8.

    In the game Coming soon: 10 to find in every district.

Open the codex

Crown City’s waiting.

And it’s way too quiet.